Baking a Layer Cake of History into your Campaign
Sep 29, 2023
Rulings & Design & Generation
I was watching my friend, Chris P Wolf, play Caves of Qud this week. It’s a fantastic game, you should play it. The game describes itself as a
Trying to solve crafting.
Aug 23, 2023
Rulings & Design
Like most folks who attempt a “Fantasy Heart Breaker” I swear mine, Pilgrim’s Passages, has different goals from the big dragon game. A focus on
Generating Elevation in a Hexcrawl
Aug 16, 2023
Rulings & Design & Generation
I grew-up, and currently live, in Southern Appalachia, it’s a big part of who I am. My childhood was spent on the sides of hills, up to my knees in
I got rid of HP.
Aug 10, 2023
Rulings & Design
I have been running my home ruleset for some folks, focusing more on travel this time. This ruleset was made within a philosophy of characters being