Crafting is how you make new objects. These objects could be tools, items, weapons, armor, talismans, or really anything else. There are three steps to crafting:
Roll | Grade of Craft |
---|---|
22+ | +5 |
21-19 | +4 |
18-16 | +3 |
15-13 | +2 |
12-10 | +1 |
9-7 | 0 |
6-3 | -1 |
2 | -2 |
The tools and ingredients required to craft something should make sense for what you are crafting.
For example, a shovel would require iron, wood, woodworking tools, and a smithy. Some ingredients are better than others though, if you used Fine Oak Wood (+1) it would give you a bonus on the Crafting Roll to craft the shovel.
Any Traits that an ingredient has are passed on to the final craft. A craft cannot have more Traits than its Load.
An item’s Grade can be changed by Crafting with it. In order to do this treat the item as an Ingredient in the Crafting process. Then set its new Grade to the result of the Rolls.
Sam wants to craft a knife. They have 4 Load of +1 steel, 3 Load of wood, and 2 Load worth of +2 leather. They add all of the Ingredients’ Loads together and get 9 total Load of Ingredients. A knife is 1 Load, they could make 9 knives but that would take 9 Rolls. They just need 1 Load of ingredients to make a knife, they want to have a better chance of a higher Grade knife so they choose to use 1 Load of +1 steel, 1 Load of wood, and 1 load of +2 leather. That leaves them with 3 Load of ingredients. They then prepare their hammer, portable smithy +1, and small anvil; then begin to make 3 knives. Thanks to the higher quality ingredients they get +3 to each roll, their one smithing Skill adds an additional +1, and their tools each add +1, for a total of +3, plus an additional +1 for the higher quality smithy. This all adds up to +8 per roll!
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